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  • Submitted: May 02 2014 06:36 pm
  • Last Updated: Jun 06 2017 10:11 am
  • File Size: 883.29MB

Previous Versions

  • 12 Oct 2015 Download Santa Barbara Airport 1.30
  • 13 May 2015 Download Santa Barbara Airport 1.25
  • 21 Dec 2014 Download Santa Barbara Airport 1.2
  • 21 Dec 2014 Download Santa Barbara Airport 1.1
  • 02 May 2014 Download Santa Barbara Airport

Buy Now Santa Barbara Airport 1.40

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Screenshots

Santa Barbara Airport - California USA (KSBA)
£15.99 + Vat

 

Santa Barbara Airport (KSBA) for flights to Los Angeles, Phoenix, San Francisco, Denver, Seattle, Portland or our sister airport Santa Catalina(KAVX).
This is a great airport - over 80 buildings modelled, Interior perspective on the buildings (believed to be a world first), animated people, and 2 millimetre / pixel tiled texture on the taxiways and runways. All of this has been achieved without affecting the frame rate performance.
Commercial airline flights began in 1932 on Pacific Seaboard Airlines. United Airlines then inaugurated flights from Santa Barbara/Goleta in 1936 and the Spanish-style terminal building was commissioned by United Airlines, using the same architects as for the Arlington Theatre.
The USA Marine Corps was operating here 1942 to 1946 with a peak of 4,000 personnel, training 24 squadrons with 101 accidents – hopefully they learnt from their mistakes. But can you name the John Wayne WWII film stationed at Goleta, the name for this airport until it was annexed to the city of Santa Barbara by a 7 miles (11 km) long, 300 feet (90 m) wide corridor, mostly under the Pacific Ocean.
Most popular flight destinations in recent history have been Los Angeles California, Phoenix Arizona, San Francisco California, Denver Colorado, Seattle Washington, and Portland Oregon. In 2013 the airport hosted flights by United, American, US Airways, Frontier and Alaska airlines.

 

Installs into FSX, FSX:SE, P3Dv1, P3Dv2, P3Dv3 and P3Dv4.


What's New in Version 1.40 (See full changelog)

  • Now Installable to P3Dv4


Screenshots

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After 10 mins of use in P3D v2.3 I can see a lot of work has been done but the night environment needs more work to co-ordinate with ORBX's night lighting.

 

The cost is perhaps too high at £28 ish inc. tax.

 

4/5 rating - has quite an impact on FPS but P3D v2.3 seems to cope rather well now with this.

 

Sim Objects need to be selected to get shadows off the buildings.

 

The airport night lights are a disapointment really but I get the feeling that SIM720 can fix this??

 

Time will tell.




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