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g3d.dll crash after Inverness install

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#1 GordonH

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Posted 24 December 2013 - 07:50 pm

Hi Guys,

 

Since installing Inverness I'm getting g3d.dll crashes.

 

Exiting P3Dv2 when flying in non Sim720 airports and if I fly from or into a Sim720 location I will (9 out of 10 times) get a g3d.dll CTD whilst nearby (Oban, Stornoway, Inveness)

 

If I disable all Sim720 locaitons and libraries in scenery library then all is well.

 

This has only occured since installing Inverness today.

 

I'm running FTX Global and REX4 Direct Textures - all was fine till Inverness installed.

 

 

To be honest guys I'm getting a bit dubious regarding the P3Dv2 "Ready" nature of your addons. - I understand that v2 is a new platform but the ongoing lighting issues present in your Oban, Stornoway and Inverness addons that I've purchased is making them painful to use - the taxiway lights at Inverness 'sparkle' white at distance and it has the usual runway distance lighting bug.

 

Dont get me wrong - there is lots to like about the 3 Scottish airports I've purchased from you Guys - I just think selling them as P3Dv2 ready when there a quite glaring shortcomings to your products on this platform is leaving a bitter taste - sorry just being honest.

 

Hope you have time to sort this out after the festive season - In the mean time go eat, drink and be merry... :D


9700K@5.0 | MSI Z390 Pro Carbon | 32Gb 3200Mhz DDR4 | RTX2080 | 65" Sony 4K | Iris Dynamics Yoke | CPFlight & Goflight

 

Oban

Stornoway

Inverness

Caernarfon

   


#2 Barry Hudson

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Posted 24 December 2013 - 08:19 pm

Fair call Gordon and love the honesty. Unfortunately for us unless we recreate these issues in beta or at the office, we actually do not know they are there. However, I fully understand your comments and only apologise for your trouble.
I will get the team to look at this after Xmas and get back to you.
Once again sorry you are having issues.

#3 GordonH

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Posted 27 December 2013 - 01:33 am

Thought I'd give Inverness another bash tonight....well....things just got a bit surreal...seems DHL are taking over the Inverness area

 

.....then another g3d.dll crash before I even got to the edge of the airfield.... :(

 

Inveness is a bit of a disaster in P3Dv2 lads!

 

x0qw.jpg

 

mks7.jpg


9700K@5.0 | MSI Z390 Pro Carbon | 32Gb 3200Mhz DDR4 | RTX2080 | 65" Sony 4K | Iris Dynamics Yoke | CPFlight & Goflight

 

Oban

Stornoway

Inverness

Caernarfon

   


#4 Barry Hudson

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Posted 27 December 2013 - 09:06 am

Mmmm got me there Gordom. We will get on It and report back to you.

#5 Paul Webster

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Posted 27 December 2013 - 10:28 am

HI,

 

Do you have FSUIPC installed? as that used to fix g3d.dll crashes in fsx and i haven't seen a single g3d.dll crash in p3d yet although i have seen plenty of other crashes. You could try disabling the following to files to see if it helps "PLC_EGPE_PAPI.bgl" and "S720_EGPE_PAPI.BGL" found in "{fsx/p3d}\SIM720\Airports\SIM720_EGPE\Scenery\"

As for the wrong textures on trees that is a p3d bug that they are fixing, normally you can get them back to normal by changing your texture resolution to minimum apply then set it back again.

 

Paul



#6 GordonH

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Posted 27 December 2013 - 11:22 am

Hi Paul

Yeah I've got the latest fsuipc installed,
How do I disable the two papi files? Delete them?

9700K@5.0 | MSI Z390 Pro Carbon | 32Gb 3200Mhz DDR4 | RTX2080 | 65" Sony 4K | Iris Dynamics Yoke | CPFlight & Goflight

 

Oban

Stornoway

Inverness

Caernarfon

   


#7 Paul Webster

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Posted 27 December 2013 - 11:24 am

Hi

 

You can either rename them with .OFF at the end (i.e. PLC_EGPE_PAPI.bgl.OFF) or just delete them as they don't work in p3dv2.

 

Paul



#8 GordonH

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Posted 27 December 2013 - 12:37 pm

Disabling the PAPI's hasn't helped the g3d crashing - here is the event viewer report if it helps at all??

 

 

===============================================================================================

Log Name:      Application
Source:        Application Error
Date:          27/12/2013 11:50:33
Event ID:      1000
Task Category: (100)
Level:         Error
Keywords:      Classic
User:          N/A
Computer:      Gordon-PC
Description:
Faulting application name: Prepar3D.exe, version: 2.0.9448.0, time stamp: 0x528edbf4
Faulting module name: g3d.dll, version: 2.0.9448.0, time stamp: 0x528edc08
Exception code: 0xc0000005
Fault offset: 0x00025b06
Faulting process id: 0xe54
Faulting application start time: 0x01cf02f8a9a7606e
Faulting application path: D:\Prepar3D v2\Prepar3D.exe
Faulting module path: D:\Prepar3D v2\g3d.dll
Report Id: 16e3a3c4-6eed-11e3-a541-90e6ba91666b
Event Xml:
<Event xmlns="http://schemas.micro.../events/event">
  <System>
    <Provider Name="Application Error" />
    <EventID Qualifiers="0">1000</EventID>
    <Level>2</Level>
    <Task>100</Task>
    <Keywords>0x80000000000000</Keywords>
    <TimeCreated SystemTime="2013-12-27T11:50:33.000000000Z" />
    <EventRecordID>1820</EventRecordID>
    <Channel>Application</Channel>
    <Computer>Gordon-PC</Computer>
    <Security />
  </System>
  <EventData>
    <Data>Prepar3D.exe</Data>
    <Data>2.0.9448.0</Data>
    <Data>528edbf4</Data>
    <Data>g3d.dll</Data>
    <Data>2.0.9448.0</Data>
    <Data>528edc08</Data>
    <Data>c0000005</Data>
    <Data>00025b06</Data>
    <Data>e54</Data>
    <Data>01cf02f8a9a7606e</Data>
    <Data>D:\Prepar3D v2\Prepar3D.exe</Data>
    <Data>D:\Prepar3D v2\g3d.dll</Data>
    <Data>16e3a3c4-6eed-11e3-a541-90e6ba91666b</Data>
  </EventData>
</Event>

 

============================================================================

 

Also I've uploaded a couple of videos to show the lighting issues I'm having with Inverness.

 

I know that the main runway lighting issue is already being looked at - strange how the zoom level effects the lights the way it does - I admit I know nothing about scenery development but it just seems very odd bug!

 

Also you can see the taxiway lights "shimmering" along the edges of the tarmac until they themselves render properly - almost looks like that Anti-alaising shimmeing that some scenery addons suffer from that forcing Supersamping helps to reduce - not saying it is that just looks very similar to the shimmer I used to get on UK2000 airports in FSX without forcing supersampling in nvidia inspector.

 

http://www.youtube.c...h?v=VIA9UVo8JEg

 

In the second vid you get a good view of the runway and taxi lights twinkling/glitching white until they come into the proximity where they are rendered

 

http://www.youtube.c...h?v=e0YouOcABgU

 

(watch vids at 1440p resolution to see the effect properly)


Edited by GordonH, 27 December 2013 - 02:13 pm.

9700K@5.0 | MSI Z390 Pro Carbon | 32Gb 3200Mhz DDR4 | RTX2080 | 65" Sony 4K | Iris Dynamics Yoke | CPFlight & Goflight

 

Oban

Stornoway

Inverness

Caernarfon

   


#9 Paul Webster

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Posted 27 December 2013 - 12:53 pm

The first video is to private, need to set it to unlisted if you want me to be able to view it.

 

I'll see what i can find out about the g3d crash from p3d.



#10 GordonH

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Posted 27 December 2013 - 01:02 pm

The first video is to private, need to set it to unlisted if you want me to be able to view it.

 

I'll see what i can find out about the g3d crash from p3d.

video fixed


9700K@5.0 | MSI Z390 Pro Carbon | 32Gb 3200Mhz DDR4 | RTX2080 | 65" Sony 4K | Iris Dynamics Yoke | CPFlight & Goflight

 

Oban

Stornoway

Inverness

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#11 Rob Ainscough

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Posted 27 December 2013 - 08:36 pm

Having the same problems here also Gordon, hopefully the Sim720 folks can get it sorted out.  See my thread here: http://forum.sim720....with-inverness/

 

Don't give up on P3DV2 just yet Gordon ... P3D V2.05 patch is due out within a few weeks to address some of the more obvious bugs.  It's difficult for 3rd party developers to have to change the way they build products for a specific platform (especially a platform with a few bugs) ... so I give them some slack.  FSX and 3rd party developers had the same growing pains when going thru SP1 and SP2.

 

Perhaps this release was a little pre-mature and not fully tested ... but there other products (Stornoway, Oban, Catalina) have worked well with just a few minor adjustments/fixes.

 

Rob


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Rob.


#12 GordonH

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Posted 27 December 2013 - 09:31 pm

Definitely not giving up Rob; just paying the price for being the early adopters of P3Dv2....have to keep reminding myself to be patient and give LM and 3rd party devs time to convert, test and patch everything - I'll have to manage my expectations in the short term.

 

I like flying Sim720's airports so much I actually reinstalled FSX yesterday but it lasted less than an hour - P3D visuals and the "smoothness" has spoiled me.


Edited by GordonH, 27 December 2013 - 09:32 pm.

9700K@5.0 | MSI Z390 Pro Carbon | 32Gb 3200Mhz DDR4 | RTX2080 | 65" Sony 4K | Iris Dynamics Yoke | CPFlight & Goflight

 

Oban

Stornoway

Inverness

Caernarfon

   


#13 Paul Webster

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Posted 02 January 2014 - 10:16 pm

Hi Gordon

 

I have a possible fix for the g3d.dll crash

1. Download Attached File  egpe-agn-test.zip   311.88KB   1382 downloads

2. Unzip and move/overwrite the files here "{fsx/p3d}\SIM720\Airports\SIM720_EGPE\Texture\"

3. Test

 

Paul


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#14 GordonH

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Posted 02 January 2014 - 10:47 pm

Hi Gordon

 

I have a possible fix for the g3d.dll crash

1. Download attachicon.gifegpe-agn-test.zip

2. Unzip and move/overwrite the files here "{fsx/p3d}\SIM720\Airports\SIM720_EGPE\Texture\"

3. Test

 

Paul

Nice one Paul!

 

Seems to have cured the g3d.dll crashing


9700K@5.0 | MSI Z390 Pro Carbon | 32Gb 3200Mhz DDR4 | RTX2080 | 65" Sony 4K | Iris Dynamics Yoke | CPFlight & Goflight

 

Oban

Stornoway

Inverness

Caernarfon

   


#15 Paul Webster

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Posted 02 January 2014 - 10:49 pm

Cool, 1 part fix now for the rest



#16 Rob Ainscough

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Posted 02 January 2014 - 10:56 pm

Thanks Paul, I'll give this ago too ... working right now, but later this evening (I'm on Pacific Time, CA USA).

 

EDIT: Confirmed, no more g3d.dll crash.  Great work, thank you!


Edited by Rob Ainscough, 03 January 2014 - 02:00 am.

Rob.


#17 Paul Webster

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Posted 06 January 2014 - 09:46 am

Marking this topic as resolved as the g3d.dll crash is fixed, will update other topics when they are fixed.





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